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		<title><![CDATA[NMJLOnline FAQs - Frequently Asked Questions about the game's features and how to use them]]></title>
		<link>https://faqs.nmjlonline.com/forums/</link>
		<description><![CDATA[NMJLOnline FAQs - https://faqs.nmjlonline.com/forums]]></description>
		<pubDate>Tue, 19 May 2026 14:03:59 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[How do I select a new card?]]></title>
			<link>https://faqs.nmjlonline.com/forums/showthread.php?tid=128</link>
			<pubDate>Sat, 21 Mar 2026 00:53:53 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://faqs.nmjlonline.com/forums/member.php?action=profile&uid=5">tsloper_admin</a>]]></dc:creator>
			<guid isPermaLink="false">https://faqs.nmjlonline.com/forums/showthread.php?tid=128</guid>
			<description><![CDATA[<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">The card is chosen and set by the host of the table when they start the game. By default, the first time you play, the current card is active. Thereafter, the card you used last is active, so you don't have to select the same card each time you play. When a new card releases in late March to early April, you'll be informed that a newer card is available, but you have to select it to play with it. </span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">To change the card, you should be in the lobby (that's where you are after you log in). </span></span><br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://faqs.nmjlonline.com/forums/pix/create11-5.png" loading="lazy"  width="600" height="277" alt="[Image: create11-5.png]" class="mycode_img" /></div>
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">1. Tap or click the New Game button.</span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">2. That brings up the Create New Table dialog box.</span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">3. Tap or click where it says "Official Card 202(X)".</span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">4. That drops down a list of cards. Tap or click the card you want to play with.</span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">5. If you're going to play against just bots, it's best practice to click or tap Private Game (the icon is a locked lock).</span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">6. Tap or click the Create button. On the next screen, you will seat bots and/or friends at your table. See <a href="https://faqs.nmjlonline.com/forums/showthread.php?tid=77" target="_blank" rel="noopener" class="mycode_url">https://faqs.nmjlonline.com/forums/showt...php?tid=77</a> </span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">For details as to the other settings on the Create New Table dialog, see <a href="https://faqs.nmjlonline.com/forums/showthread.php?tid=76" target="_blank" rel="noopener" class="mycode_url">https://faqs.nmjlonline.com/forums/showt...php?tid=76</a></span></span>]]></description>
			<content:encoded><![CDATA[<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">The card is chosen and set by the host of the table when they start the game. By default, the first time you play, the current card is active. Thereafter, the card you used last is active, so you don't have to select the same card each time you play. When a new card releases in late March to early April, you'll be informed that a newer card is available, but you have to select it to play with it. </span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">To change the card, you should be in the lobby (that's where you are after you log in). </span></span><br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://faqs.nmjlonline.com/forums/pix/create11-5.png" loading="lazy"  width="600" height="277" alt="[Image: create11-5.png]" class="mycode_img" /></div>
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">1. Tap or click the New Game button.</span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">2. That brings up the Create New Table dialog box.</span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">3. Tap or click where it says "Official Card 202(X)".</span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">4. That drops down a list of cards. Tap or click the card you want to play with.</span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">5. If you're going to play against just bots, it's best practice to click or tap Private Game (the icon is a locked lock).</span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">6. Tap or click the Create button. On the next screen, you will seat bots and/or friends at your table. See <a href="https://faqs.nmjlonline.com/forums/showthread.php?tid=77" target="_blank" rel="noopener" class="mycode_url">https://faqs.nmjlonline.com/forums/showt...php?tid=77</a> </span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">For details as to the other settings on the Create New Table dialog, see <a href="https://faqs.nmjlonline.com/forums/showthread.php?tid=76" target="_blank" rel="noopener" class="mycode_url">https://faqs.nmjlonline.com/forums/showt...php?tid=76</a></span></span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[How do I call a discard for exposure?]]></title>
			<link>https://faqs.nmjlonline.com/forums/showthread.php?tid=122</link>
			<pubDate>Tue, 03 Jun 2025 23:07:44 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://faqs.nmjlonline.com/forums/member.php?action=profile&uid=5">tsloper_admin</a>]]></dc:creator>
			<guid isPermaLink="false">https://faqs.nmjlonline.com/forums/showthread.php?tid=122</guid>
			<description><![CDATA[<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">Here’s how you call a discard. Remember that discards can only be used for exposures, and exposures are only valid in some cases and for some hands.</span></span><br />
<br />
<ol type="1" class="mycode_list"><li><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">To call a tile you would like to claim for exposure, first be certain you're trying to make a legal exposure (a pung, kong, quint, or sextet). A pair, or a grouping made of different tiles (such as NEWS or 2025) is not an exposable grouping. And make sure the hand you're making is an eXposable hand (marked X in the Values column to the right of the hand). If the hand is marked C ("Closed" or "Concealed"), you should not make any exposures.</span></span><br />
</li>
<li><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">Click the Call button. It will not be lit for use if you have Safety On and no valid exposures are available.</span></span><br />
</li>
<li><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">Next, single-click or tap each tile in your hand that you want to select to become part of the exposure. These tiles will raise up slightly in your hand after being clicked or tapped.</span></span><br />
</li>
<li><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">When you have a legal exposure for the card you are playing (combined with the tile you have called), the “Expose” button on the right hand side will light up; see illustration below.* When you have selected all the tiles you want to expose, click the Expose button.</span></span><br />
</li>
<li><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">That will add the called tile to your hand and expose it with the tiles you selected. Exposed tiles show up to the left of your hand and are raised up higher than the unexposed tiles in your hand.</span></span><br />
</li>
<li><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">To end your turn, discard a tile. </span></span><br />
</li>
</ol>
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://faqs.nmjlonline.com/forums/pix/exposing.jpg" loading="lazy"  width="600" height="337" alt="[Image: exposing.jpg]" class="mycode_img" /></div>
<div style="text-align: left;" class="mycode_align"><span style="font-size: medium;" class="mycode_size"><br />
<span style="color: #000000;" class="mycode_color">*Note:  <span style="font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif;" class="mycode_font">if the Expose button is not lit but the Mahj button is lit, click or tap Mahj to win. It is not necessary to raise all tiles to declare Mah Jongg.</span></span></span></div>]]></description>
			<content:encoded><![CDATA[<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">Here’s how you call a discard. Remember that discards can only be used for exposures, and exposures are only valid in some cases and for some hands.</span></span><br />
<br />
<ol type="1" class="mycode_list"><li><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">To call a tile you would like to claim for exposure, first be certain you're trying to make a legal exposure (a pung, kong, quint, or sextet). A pair, or a grouping made of different tiles (such as NEWS or 2025) is not an exposable grouping. And make sure the hand you're making is an eXposable hand (marked X in the Values column to the right of the hand). If the hand is marked C ("Closed" or "Concealed"), you should not make any exposures.</span></span><br />
</li>
<li><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">Click the Call button. It will not be lit for use if you have Safety On and no valid exposures are available.</span></span><br />
</li>
<li><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">Next, single-click or tap each tile in your hand that you want to select to become part of the exposure. These tiles will raise up slightly in your hand after being clicked or tapped.</span></span><br />
</li>
<li><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">When you have a legal exposure for the card you are playing (combined with the tile you have called), the “Expose” button on the right hand side will light up; see illustration below.* When you have selected all the tiles you want to expose, click the Expose button.</span></span><br />
</li>
<li><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">That will add the called tile to your hand and expose it with the tiles you selected. Exposed tiles show up to the left of your hand and are raised up higher than the unexposed tiles in your hand.</span></span><br />
</li>
<li><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">To end your turn, discard a tile. </span></span><br />
</li>
</ol>
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://faqs.nmjlonline.com/forums/pix/exposing.jpg" loading="lazy"  width="600" height="337" alt="[Image: exposing.jpg]" class="mycode_img" /></div>
<div style="text-align: left;" class="mycode_align"><span style="font-size: medium;" class="mycode_size"><br />
<span style="color: #000000;" class="mycode_color">*Note:  <span style="font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif;" class="mycode_font">if the Expose button is not lit but the Mahj button is lit, click or tap Mahj to win. It is not necessary to raise all tiles to declare Mah Jongg.</span></span></span></div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[How do I get people to play with me?]]></title>
			<link>https://faqs.nmjlonline.com/forums/showthread.php?tid=121</link>
			<pubDate>Wed, 09 Apr 2025 16:54:51 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://faqs.nmjlonline.com/forums/member.php?action=profile&uid=5">tsloper_admin</a>]]></dc:creator>
			<guid isPermaLink="false">https://faqs.nmjlonline.com/forums/showthread.php?tid=121</guid>
			<description><![CDATA[<span style="color: #000000;" class="mycode_color"><span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">How do I get people to play with me?</span></span></span><br />
<br />
<br />
<span style="font-size: medium;" class="mycode_size"><span style="color: #000000;" class="mycode_color">We're starting off with how to get random people to join you. Then we'll discuss how to get a friend to join you in </span><span style="font-weight: bold;" class="mycode_b"><span style="color: #c10300;" class="mycode_color">NMJL</span><span style="color: #000000;" class="mycode_color"> Online</span></span><span style="color: #000000;" class="mycode_color">. </span></span><br />
<br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">How to get unknown person(s) to join you (Public table)</span></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">To get people to join you, the first thing you need to do is let people know you're looking for players. Send a chat! Maybe even make an invitation on social media! Then create a table so people can join you. Let's discuss how to do both of those things right now... </span></span><br />
<br />
<div style="text-align: center;" class="mycode_align"><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><img src="https://faqs.nmjlonline.com/forums/pix/lobby2A.png" loading="lazy"  width="600" height="337" alt="[Image: lobby2A.png]" class="mycode_img" /></span></span></div>
<div style="text-align: center;" class="mycode_align"><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><P></span></span></div>
<div style="text-align: left;" class="mycode_align"><span style="color: #000000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">How to send a chat and create a table:</span></span></span></div>
<div style="text-align: left;" class="mycode_align"><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><br />
You can open and close <a href="https://faqs.nmjlonline.com/forums/showthread.php?tid=84"><span style="text-decoration: underline;" class="mycode_u">the Chat box</span></a> by clicking or tapping the Chat button at the top of the Lobby screen. </span></span></div>
<div style="text-align: left;" class="mycode_align"><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><br />
Type a friendly message indicating you're looking for players. That message is visible to everyone in the Lobby who has their Chat box open. Wait for responses a while before typing another message. Another player might respond with a chat, or might create a table you can join. </span></span></div>
<div style="text-align: left;" class="mycode_align"><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">If no one responds to you right away, everyone may already be in a game, or some people may have walked away from their computer temporarily, so don’t be afraid to send out another chat after a while.</span></span></div>
<div style="text-align: left;" class="mycode_align"><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><br />
Chatting may be the best way to find players to join you. If you want, you can also create a Public game table and leave it open, hoping to entice someone to join you. Don't add bots at this point. A bot-free table might entice better. <br />
<br />
Click the <span style="font-weight: bold;" class="mycode_b">New Game</span> button. That brings up the <span style="font-weight: bold;" class="mycode_b">Create New Table</span> dialog box. </span></span><br />
<div style="text-align: center;" class="mycode_align"><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><br />
<img src="https://faqs.nmjlonline.com/forums/pix/create6.png" loading="lazy"  width="600" height="337" alt="[Image: create6.png]" class="mycode_img" /></span></span></div>
<div style="text-align: center;" class="mycode_align"><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><P></span></span></div>
</div>
<div style="text-align: left;" class="mycode_align"><span style="font-size: medium;" class="mycode_size"><span style="color: #000000;" class="mycode_color">Check the settings; select the ones you prefer. <span style="font-style: italic;" class="mycode_i">(See description of table Game Settings in <a href="https://faqs.nmjlonline.com/forums/showthread.php?tid=85"><span style="text-decoration: underline;" class="mycode_u">Join a Public table and make new friends!</span></a>)</span>  </span><span style="color: #000000;" class="mycode_color">Notice that the table needs to be set to ‘<span style="font-weight: bold;" class="mycode_b">Public Game</span>’ instead of ‘<span style="font-weight: bold;" class="mycode_b">Private Game</span>.’ Click or tap on </span><span style="font-weight: bold;" class="mycode_b"><span style="color: #000000;" class="mycode_color">Create.</span></span><span style="color: #000000;" class="mycode_color"> Because the table is public, now other people in the Lobby can see your new table.<P></span></span></div>
<div style="text-align: left;" class="mycode_align">
<div style="text-align: center;" class="mycode_align"><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><img src="https://faqs.nmjlonline.com/forums/pix/lobby4.png" loading="lazy"  width="600" height="337" alt="[Image: lobby4.png]" class="mycode_img" /></span></span></div>
</div>
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">Now it's a matter of waiting. You may have to wait quite a while. </span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-style: italic;" class="mycode_i">For more on the above, see</span> <a href="https://faqs.nmjlonline.com/forums/showthread.php?tid=85"></span></span><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="text-decoration: underline;" class="mycode_u"><span style="font-style: italic;" class="mycode_i">Join a Public table and make new friends!</span></span></a></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">...But there's another way to go, which is to invite one or more friends to join you. </span></span><br />
<br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">How to get one or more friends to play with you (Private table)</span></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">First, contact your friend(s) by phone or text or email. Make sure they're on NMJL Online and in the Lobby. Create your table as described above.</span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">It can be a Private table if you don't want any random people joining you. </span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">In the <span style="font-weight: bold;" class="mycode_b">Game Setup</span> screen, find the <span style="font-weight: bold;" class="mycode_b">Room Code</span> at the right side of the screen, above <span style="font-weight: bold;" class="mycode_b">Add Bots.</span></span></span><br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://faqs.nmjlonline.com/forums/pix/setup9Y.png" loading="lazy"  width="600" height="337" alt="[Image: setup9Y.png]" class="mycode_img" /></div>
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">Send or tell your friend(s) the room code. Your friend(s) enters the code in the <span style="font-weight: bold;" class="mycode_b">Room Code</span> box in the lobby, and then presses the <span style="font-weight: bold;" class="mycode_b">Join</span> button next to it.</span></span><br />
<br />
<div style="text-align: center;" class="mycode_align"><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><img src="https://faqs.nmjlonline.com/forums/pix/lobby4bRC.png" loading="lazy"  width="600" height="337" alt="[Image: lobby4bRC.png]" class="mycode_img" /></span></span></div>
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">Stay in external conversation with your friend(s) until they show up in your Game.  <br />
</span></span><br />
<div style="text-align: center;" class="mycode_align"><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><img src="https://faqs.nmjlonline.com/forums/pix/setup9U.png" loading="lazy"  width="600" height="337" alt="[Image: setup9U.png]" class="mycode_img" /></span></span></div>
<div style="text-align: center;" class="mycode_align">
<br />
<div style="text-align: left;" class="mycode_align"><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">And now you and your friend(s) are together. You can continue conversing using the Chat feature. If there are empty seats, you can fill them with bots (AI players). <br />
<br />
Click or tap <span style="font-weight: bold;" class="mycode_b">Add Bot</span>, select a bot type, and repeat as necessary until all four player seats are filled. <br />
</span></span><br />
<div style="text-align: center;" class="mycode_align"><img src="https://faqs.nmjlonline.com/forums/pix/setup9ab.png" loading="lazy"  width="600" height="337" alt="[Image: setup9ab.png]" class="mycode_img" /></div>
<br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">The different Bots are:</span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Beginner:</span>  Does not consider multiple hand options; eager to make exposures; moves seem random.</span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Advanced:  </span>Tries to play as well as possible.</span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Cagey:</span>  Prefers not to expose jokers.</span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">HighScorer:</span>  Prefers to make hands worth more than 25 points.</span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Open:</span> Avoids Concealed hands.</span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Gardener:</span>  Prefers to make hands with flowers; is more reluctant to discard flowers.</span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Defensive:</span> Pays close attention to others' exposures so as not to throw a win.</span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">As you might expect, the Beginner is the weakest player, and Advanced is the strongest.</span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">Once you have a player seated in all four seats, you may click or tap <span style="font-weight: bold;" class="mycode_b">Start Match</span> to start the game!</span></span></div>
<div style="text-align: left;" class="mycode_align"><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-style: italic;" class="mycode_i">For more on the above, see </span><a href="https://faqs.nmjlonline.com/forums/showthread.php?tid=86"><span style="text-decoration: underline;" class="mycode_u"><span style="font-style: italic;" class="mycode_i">Start a game with your friend(s)</span></span></a>. </span></span></div>
</div>]]></description>
			<content:encoded><![CDATA[<span style="color: #000000;" class="mycode_color"><span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">How do I get people to play with me?</span></span></span><br />
<br />
<br />
<span style="font-size: medium;" class="mycode_size"><span style="color: #000000;" class="mycode_color">We're starting off with how to get random people to join you. Then we'll discuss how to get a friend to join you in </span><span style="font-weight: bold;" class="mycode_b"><span style="color: #c10300;" class="mycode_color">NMJL</span><span style="color: #000000;" class="mycode_color"> Online</span></span><span style="color: #000000;" class="mycode_color">. </span></span><br />
<br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">How to get unknown person(s) to join you (Public table)</span></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">To get people to join you, the first thing you need to do is let people know you're looking for players. Send a chat! Maybe even make an invitation on social media! Then create a table so people can join you. Let's discuss how to do both of those things right now... </span></span><br />
<br />
<div style="text-align: center;" class="mycode_align"><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><img src="https://faqs.nmjlonline.com/forums/pix/lobby2A.png" loading="lazy"  width="600" height="337" alt="[Image: lobby2A.png]" class="mycode_img" /></span></span></div>
<div style="text-align: center;" class="mycode_align"><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><P></span></span></div>
<div style="text-align: left;" class="mycode_align"><span style="color: #000000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">How to send a chat and create a table:</span></span></span></div>
<div style="text-align: left;" class="mycode_align"><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><br />
You can open and close <a href="https://faqs.nmjlonline.com/forums/showthread.php?tid=84"><span style="text-decoration: underline;" class="mycode_u">the Chat box</span></a> by clicking or tapping the Chat button at the top of the Lobby screen. </span></span></div>
<div style="text-align: left;" class="mycode_align"><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><br />
Type a friendly message indicating you're looking for players. That message is visible to everyone in the Lobby who has their Chat box open. Wait for responses a while before typing another message. Another player might respond with a chat, or might create a table you can join. </span></span></div>
<div style="text-align: left;" class="mycode_align"><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">If no one responds to you right away, everyone may already be in a game, or some people may have walked away from their computer temporarily, so don’t be afraid to send out another chat after a while.</span></span></div>
<div style="text-align: left;" class="mycode_align"><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><br />
Chatting may be the best way to find players to join you. If you want, you can also create a Public game table and leave it open, hoping to entice someone to join you. Don't add bots at this point. A bot-free table might entice better. <br />
<br />
Click the <span style="font-weight: bold;" class="mycode_b">New Game</span> button. That brings up the <span style="font-weight: bold;" class="mycode_b">Create New Table</span> dialog box. </span></span><br />
<div style="text-align: center;" class="mycode_align"><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><br />
<img src="https://faqs.nmjlonline.com/forums/pix/create6.png" loading="lazy"  width="600" height="337" alt="[Image: create6.png]" class="mycode_img" /></span></span></div>
<div style="text-align: center;" class="mycode_align"><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><P></span></span></div>
</div>
<div style="text-align: left;" class="mycode_align"><span style="font-size: medium;" class="mycode_size"><span style="color: #000000;" class="mycode_color">Check the settings; select the ones you prefer. <span style="font-style: italic;" class="mycode_i">(See description of table Game Settings in <a href="https://faqs.nmjlonline.com/forums/showthread.php?tid=85"><span style="text-decoration: underline;" class="mycode_u">Join a Public table and make new friends!</span></a>)</span>  </span><span style="color: #000000;" class="mycode_color">Notice that the table needs to be set to ‘<span style="font-weight: bold;" class="mycode_b">Public Game</span>’ instead of ‘<span style="font-weight: bold;" class="mycode_b">Private Game</span>.’ Click or tap on </span><span style="font-weight: bold;" class="mycode_b"><span style="color: #000000;" class="mycode_color">Create.</span></span><span style="color: #000000;" class="mycode_color"> Because the table is public, now other people in the Lobby can see your new table.<P></span></span></div>
<div style="text-align: left;" class="mycode_align">
<div style="text-align: center;" class="mycode_align"><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><img src="https://faqs.nmjlonline.com/forums/pix/lobby4.png" loading="lazy"  width="600" height="337" alt="[Image: lobby4.png]" class="mycode_img" /></span></span></div>
</div>
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">Now it's a matter of waiting. You may have to wait quite a while. </span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-style: italic;" class="mycode_i">For more on the above, see</span> <a href="https://faqs.nmjlonline.com/forums/showthread.php?tid=85"></span></span><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="text-decoration: underline;" class="mycode_u"><span style="font-style: italic;" class="mycode_i">Join a Public table and make new friends!</span></span></a></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">...But there's another way to go, which is to invite one or more friends to join you. </span></span><br />
<br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">How to get one or more friends to play with you (Private table)</span></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">First, contact your friend(s) by phone or text or email. Make sure they're on NMJL Online and in the Lobby. Create your table as described above.</span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">It can be a Private table if you don't want any random people joining you. </span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">In the <span style="font-weight: bold;" class="mycode_b">Game Setup</span> screen, find the <span style="font-weight: bold;" class="mycode_b">Room Code</span> at the right side of the screen, above <span style="font-weight: bold;" class="mycode_b">Add Bots.</span></span></span><br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://faqs.nmjlonline.com/forums/pix/setup9Y.png" loading="lazy"  width="600" height="337" alt="[Image: setup9Y.png]" class="mycode_img" /></div>
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">Send or tell your friend(s) the room code. Your friend(s) enters the code in the <span style="font-weight: bold;" class="mycode_b">Room Code</span> box in the lobby, and then presses the <span style="font-weight: bold;" class="mycode_b">Join</span> button next to it.</span></span><br />
<br />
<div style="text-align: center;" class="mycode_align"><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><img src="https://faqs.nmjlonline.com/forums/pix/lobby4bRC.png" loading="lazy"  width="600" height="337" alt="[Image: lobby4bRC.png]" class="mycode_img" /></span></span></div>
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">Stay in external conversation with your friend(s) until they show up in your Game.  <br />
</span></span><br />
<div style="text-align: center;" class="mycode_align"><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><img src="https://faqs.nmjlonline.com/forums/pix/setup9U.png" loading="lazy"  width="600" height="337" alt="[Image: setup9U.png]" class="mycode_img" /></span></span></div>
<div style="text-align: center;" class="mycode_align">
<br />
<div style="text-align: left;" class="mycode_align"><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">And now you and your friend(s) are together. You can continue conversing using the Chat feature. If there are empty seats, you can fill them with bots (AI players). <br />
<br />
Click or tap <span style="font-weight: bold;" class="mycode_b">Add Bot</span>, select a bot type, and repeat as necessary until all four player seats are filled. <br />
</span></span><br />
<div style="text-align: center;" class="mycode_align"><img src="https://faqs.nmjlonline.com/forums/pix/setup9ab.png" loading="lazy"  width="600" height="337" alt="[Image: setup9ab.png]" class="mycode_img" /></div>
<br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">The different Bots are:</span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Beginner:</span>  Does not consider multiple hand options; eager to make exposures; moves seem random.</span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Advanced:  </span>Tries to play as well as possible.</span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Cagey:</span>  Prefers not to expose jokers.</span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">HighScorer:</span>  Prefers to make hands worth more than 25 points.</span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Open:</span> Avoids Concealed hands.</span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Gardener:</span>  Prefers to make hands with flowers; is more reluctant to discard flowers.</span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Defensive:</span> Pays close attention to others' exposures so as not to throw a win.</span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">As you might expect, the Beginner is the weakest player, and Advanced is the strongest.</span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">Once you have a player seated in all four seats, you may click or tap <span style="font-weight: bold;" class="mycode_b">Start Match</span> to start the game!</span></span></div>
<div style="text-align: left;" class="mycode_align"><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-style: italic;" class="mycode_i">For more on the above, see </span><a href="https://faqs.nmjlonline.com/forums/showthread.php?tid=86"><span style="text-decoration: underline;" class="mycode_u"><span style="font-style: italic;" class="mycode_i">Start a game with your friend(s)</span></span></a>. </span></span></div>
</div>]]></content:encoded>
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		<item>
			<title><![CDATA[Why wouldn't the computer let me win?]]></title>
			<link>https://faqs.nmjlonline.com/forums/showthread.php?tid=105</link>
			<pubDate>Fri, 21 Feb 2025 01:37:23 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://faqs.nmjlonline.com/forums/member.php?action=profile&uid=5">tsloper_admin</a>]]></dc:creator>
			<guid isPermaLink="false">https://faqs.nmjlonline.com/forums/showthread.php?tid=105</guid>
			<description><![CDATA[<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font">This happens in <span style="font-weight: bold;" class="mycode_b">Safety ON</span><span style="font-weight: bold;" class="mycode_b"> mode</span>, where <span style="font-weight: bold;" class="mycode_b">the computer won't let you make a fatal error</span>. </span></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font">Most likely, you were trying to do something against the rules, or you misinterpreted the target hand on the card, or there is an error in your hand of tiles. (See <span style="font-weight: bold;" class="mycode_b">examples</span> below.) </span></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font">In <span style="font-weight: bold;" class="mycode_b">Safety OFF</span><span style="font-weight: bold;" class="mycode_b"> mode</span>, the computer lets you declare mahj just any old time, <span style="font-style: italic;" class="mycode_i">whether or not the rules allow</span><span style="font-style: italic;" class="mycode_i"> you</span><span style="font-style: italic;" class="mycode_i"> to.</span></span></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font">It's also possible that another player in your game (a live person, not a bot) didn't notice that he or she needed to Pass on the discard. Check <span style="font-weight: bold;" class="mycode_b">the three-dots indicator</span> by the other players at the table. If someone's three dots are flickering, he or she is "<span style="font-weight: bold;" class="mycode_b">thinking</span>" about whether or not to claim the current live discard. If you're all using the Chat feature, you can ask them to move or press Pass. If you're on the phone with one another as you play, you can ask them to please make a move or press Pass.</span></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Examples</span> why the computer won't let you win:</span></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font">- Your hand does not match a hand on the card. Perhaps you misinterpreted the color-coding, or you're trying to use a joker as a single or pair.</span></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font">- Your tiles comprise a Concealed hand, and you have an exposure atop your rack.</span></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-size: medium;" class="mycode_size">When requesting customer support with a "why couldn't I win" question, always include a <span style="font-weight: bold;" class="mycode_b">screenshot</span>.</span></span></span>]]></description>
			<content:encoded><![CDATA[<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font">This happens in <span style="font-weight: bold;" class="mycode_b">Safety ON</span><span style="font-weight: bold;" class="mycode_b"> mode</span>, where <span style="font-weight: bold;" class="mycode_b">the computer won't let you make a fatal error</span>. </span></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font">Most likely, you were trying to do something against the rules, or you misinterpreted the target hand on the card, or there is an error in your hand of tiles. (See <span style="font-weight: bold;" class="mycode_b">examples</span> below.) </span></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font">In <span style="font-weight: bold;" class="mycode_b">Safety OFF</span><span style="font-weight: bold;" class="mycode_b"> mode</span>, the computer lets you declare mahj just any old time, <span style="font-style: italic;" class="mycode_i">whether or not the rules allow</span><span style="font-style: italic;" class="mycode_i"> you</span><span style="font-style: italic;" class="mycode_i"> to.</span></span></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font">It's also possible that another player in your game (a live person, not a bot) didn't notice that he or she needed to Pass on the discard. Check <span style="font-weight: bold;" class="mycode_b">the three-dots indicator</span> by the other players at the table. If someone's three dots are flickering, he or she is "<span style="font-weight: bold;" class="mycode_b">thinking</span>" about whether or not to claim the current live discard. If you're all using the Chat feature, you can ask them to move or press Pass. If you're on the phone with one another as you play, you can ask them to please make a move or press Pass.</span></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Examples</span> why the computer won't let you win:</span></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font">- Your hand does not match a hand on the card. Perhaps you misinterpreted the color-coding, or you're trying to use a joker as a single or pair.</span></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font">- Your tiles comprise a Concealed hand, and you have an exposure atop your rack.</span></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-size: medium;" class="mycode_size">When requesting customer support with a "why couldn't I win" question, always include a <span style="font-weight: bold;" class="mycode_b">screenshot</span>.</span></span></span>]]></content:encoded>
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		<item>
			<title><![CDATA[Why did the computer let me declare false mahj?]]></title>
			<link>https://faqs.nmjlonline.com/forums/showthread.php?tid=104</link>
			<pubDate>Fri, 21 Feb 2025 01:35:19 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://faqs.nmjlonline.com/forums/member.php?action=profile&uid=5">tsloper_admin</a>]]></dc:creator>
			<guid isPermaLink="false">https://faqs.nmjlonline.com/forums/showthread.php?tid=104</guid>
			<description><![CDATA[<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">If the Mahj button was lit up while your tiles did not form a proper Mah Jongg hand, you must be playing in <span style="font-weight: bold;" class="mycode_b">Safety OFF</span> mode. </span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Safety ON</span> mode wouldn't allow you to declare false Mahj. That's why we call it "Safety."</span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">The game's host is the one who chooses whether the table's Safety is ON or OFF.</span></span>]]></description>
			<content:encoded><![CDATA[<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">If the Mahj button was lit up while your tiles did not form a proper Mah Jongg hand, you must be playing in <span style="font-weight: bold;" class="mycode_b">Safety OFF</span> mode. </span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Safety ON</span> mode wouldn't allow you to declare false Mahj. That's why we call it "Safety."</span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">The game's host is the one who chooses whether the table's Safety is ON or OFF.</span></span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Why wouldn't the computer let me call a discard?]]></title>
			<link>https://faqs.nmjlonline.com/forums/showthread.php?tid=103</link>
			<pubDate>Fri, 21 Feb 2025 01:33:22 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://faqs.nmjlonline.com/forums/member.php?action=profile&uid=5">tsloper_admin</a>]]></dc:creator>
			<guid isPermaLink="false">https://faqs.nmjlonline.com/forums/showthread.php?tid=103</guid>
			<description><![CDATA[<span style="font-size: medium;" class="mycode_size"><span style="color: #000000;" class="mycode_color"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font">Either you were trying to do something against the rules, or </span></span><span style="color: #000000;" class="mycode_color"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font">another player in your game (a live person, not a bot) didn't notice that he or she needed to Pass on the discard. Check </span></span><span style="font-weight: bold;" class="mycode_b"><span style="color: #000000;" class="mycode_color"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font">the three-dots indicator</span></span></span><span style="color: #000000;" class="mycode_color"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"> by the other players at the table. If someone's three dots are flickering, he or she is "</span></span><span style="font-weight: bold;" class="mycode_b"><span style="color: #000000;" class="mycode_color"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font">thinking</span></span></span><span style="color: #000000;" class="mycode_color"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font">" about whether or not to claim the current live discard. If you're all using the Chat feature, you can ask them to move or press Pass. If you're on speaker phone with one another as you play, you can ask them to please make a move or press Pass.</span></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Examples</span> why the computer won't let you call a discard:</span></span></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font">- You don't have enough identical tiles to form a legal exposure. Remember that a NEWS is not a kong, and 202X is also not a kong. The game will not permit calling a discard to expose a single or pair. </span></span></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font">- Your tiles comprise a Concealed hand, and you have an exposure atop your rack.</span></span></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-size: medium;" class="mycode_size">When emailing customer support with a "why couldn't I call" question, always include a screenshot.</span></span></span>]]></description>
			<content:encoded><![CDATA[<span style="font-size: medium;" class="mycode_size"><span style="color: #000000;" class="mycode_color"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font">Either you were trying to do something against the rules, or </span></span><span style="color: #000000;" class="mycode_color"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font">another player in your game (a live person, not a bot) didn't notice that he or she needed to Pass on the discard. Check </span></span><span style="font-weight: bold;" class="mycode_b"><span style="color: #000000;" class="mycode_color"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font">the three-dots indicator</span></span></span><span style="color: #000000;" class="mycode_color"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"> by the other players at the table. If someone's three dots are flickering, he or she is "</span></span><span style="font-weight: bold;" class="mycode_b"><span style="color: #000000;" class="mycode_color"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font">thinking</span></span></span><span style="color: #000000;" class="mycode_color"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font">" about whether or not to claim the current live discard. If you're all using the Chat feature, you can ask them to move or press Pass. If you're on speaker phone with one another as you play, you can ask them to please make a move or press Pass.</span></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Examples</span> why the computer won't let you call a discard:</span></span></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font">- You don't have enough identical tiles to form a legal exposure. Remember that a NEWS is not a kong, and 202X is also not a kong. The game will not permit calling a discard to expose a single or pair. </span></span></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font">- Your tiles comprise a Concealed hand, and you have an exposure atop your rack.</span></span></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-size: medium;" class="mycode_size">When emailing customer support with a "why couldn't I call" question, always include a screenshot.</span></span></span>]]></content:encoded>
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			<title><![CDATA[How to exchange or redeem a Joker?]]></title>
			<link>https://faqs.nmjlonline.com/forums/showthread.php?tid=102</link>
			<pubDate>Fri, 21 Feb 2025 01:31:45 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://faqs.nmjlonline.com/forums/member.php?action=profile&uid=5">tsloper_admin</a>]]></dc:creator>
			<guid isPermaLink="false">https://faqs.nmjlonline.com/forums/showthread.php?tid=102</guid>
			<description><![CDATA[<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font">On your turn, when you are holding 14 tiles (counting any exposures you may have made), just drag one of your tiles over that exposed joker. When you are over the joker, you will see a magnified joker at the left side of the screen. Just drop your tile and the joker is now in your rack!</span></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><img src="https://faqs.nmjlonline.com/forums/pix/redeema.png" loading="lazy"  width="640" height="357" alt="[Image: redeema.png]" class="mycode_img" /></span></span></span><br />
<br />
<div style="text-align: center;" class="mycode_align"><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><img src="https://faqs.nmjlonline.com/forums/pix/redeemb.png" loading="lazy"  width="640" height="357" alt="[Image: redeemb.png]" class="mycode_img" /></span></span></span></div>
<br />
<div style="text-align: right;" class="mycode_align"><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><img src="https://faqs.nmjlonline.com/forums/pix/redeemc.png" loading="lazy"  width="640" height="357" alt="[Image: redeemc.png]" class="mycode_img" /></span></span></span></div>
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font">You can redeem multiple jokers in one turn, if you have more than one redeemable tile.</span></span></span> <br />
<br />
<div style="text-align: center;" class="mycode_align"><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><img src="https://faqs.nmjlonline.com/forums/pix/magnified1.png" loading="lazy"  alt="[Image: magnified1.png]" class="mycode_img" /></span></span></span></div>
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font">You can redeem a joker in anyone's exposure, even your own, when you are holding 14 tiles.</span></span></span>]]></description>
			<content:encoded><![CDATA[<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font">On your turn, when you are holding 14 tiles (counting any exposures you may have made), just drag one of your tiles over that exposed joker. When you are over the joker, you will see a magnified joker at the left side of the screen. Just drop your tile and the joker is now in your rack!</span></span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><img src="https://faqs.nmjlonline.com/forums/pix/redeema.png" loading="lazy"  width="640" height="357" alt="[Image: redeema.png]" class="mycode_img" /></span></span></span><br />
<br />
<div style="text-align: center;" class="mycode_align"><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><img src="https://faqs.nmjlonline.com/forums/pix/redeemb.png" loading="lazy"  width="640" height="357" alt="[Image: redeemb.png]" class="mycode_img" /></span></span></span></div>
<br />
<div style="text-align: right;" class="mycode_align"><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><img src="https://faqs.nmjlonline.com/forums/pix/redeemc.png" loading="lazy"  width="640" height="357" alt="[Image: redeemc.png]" class="mycode_img" /></span></span></span></div>
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font">You can redeem multiple jokers in one turn, if you have more than one redeemable tile.</span></span></span> <br />
<br />
<div style="text-align: center;" class="mycode_align"><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><img src="https://faqs.nmjlonline.com/forums/pix/magnified1.png" loading="lazy"  alt="[Image: magnified1.png]" class="mycode_img" /></span></span></span></div>
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font">You can redeem a joker in anyone's exposure, even your own, when you are holding 14 tiles.</span></span></span>]]></content:encoded>
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			<title><![CDATA[What's that big tile on the left side of the screen?]]></title>
			<link>https://faqs.nmjlonline.com/forums/showthread.php?tid=101</link>
			<pubDate>Fri, 21 Feb 2025 01:29:48 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://faqs.nmjlonline.com/forums/member.php?action=profile&uid=5">tsloper_admin</a>]]></dc:creator>
			<guid isPermaLink="false">https://faqs.nmjlonline.com/forums/showthread.php?tid=101</guid>
			<description><![CDATA[<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">That's our Magnifier feature. During the game, if you mouse over, or tap on, a discard or exposed tile, a magnified image of the tile appears. It's so you can look for jokers, examine the discard floor, things like that. </span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">If you drag a tile from your hand, the magnifier shows what tile your tile is hovering above at that moment. You can use this to make sure you're over a joker you want to take with your own tile.</span></span><br />
<br />
<div style="text-align: center;" class="mycode_align"><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><img src="https://faqs.nmjlonline.com/forums/pix/magnified1.png" loading="lazy"  alt="[Image: magnified1.png]" class="mycode_img" /></span></span></div>]]></description>
			<content:encoded><![CDATA[<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">That's our Magnifier feature. During the game, if you mouse over, or tap on, a discard or exposed tile, a magnified image of the tile appears. It's so you can look for jokers, examine the discard floor, things like that. </span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">If you drag a tile from your hand, the magnifier shows what tile your tile is hovering above at that moment. You can use this to make sure you're over a joker you want to take with your own tile.</span></span><br />
<br />
<div style="text-align: center;" class="mycode_align"><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><img src="https://faqs.nmjlonline.com/forums/pix/magnified1.png" loading="lazy"  alt="[Image: magnified1.png]" class="mycode_img" /></span></span></div>]]></content:encoded>
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			<title><![CDATA[The tiles are hard to read!]]></title>
			<link>https://faqs.nmjlonline.com/forums/showthread.php?tid=100</link>
			<pubDate>Fri, 21 Feb 2025 01:27:38 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://faqs.nmjlonline.com/forums/member.php?action=profile&uid=5">tsloper_admin</a>]]></dc:creator>
			<guid isPermaLink="false">https://faqs.nmjlonline.com/forums/showthread.php?tid=100</guid>
			<description><![CDATA[<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">There are two things you can do to make the tiles easier to read!</span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">Method 1: Go to Settings and try out all the Tilesets. Maybe one of those will be more to your liking (especially the <span style="font-weight: bold;" class="mycode_b">Big Numbers</span> tileset).</span></span><br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://faqs.nmjlonline.com/forums/pix/tilenumb.jpg" loading="lazy"  alt="[Image: tilenumb.jpg]" class="mycode_img" /></div>
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">Method 2: Click or tap on any exposed tile in the discard area or exposed on someone else's rack. That turns on the Magnifier! A magnified version of that tile appears at the left side of the screen.</span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"> </span></span></span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">If you play on a touchscreen device, you can just move your finger across the exposures and discards to magnify them. </span></span></span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"> </span></span></span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">The Magnifier turns on automatically when you drag a tile from your rack over another tile. This way you can be sure you're over a joker so you can exchange ("redeem") your tile for the joker.</span></span><br />
<br />
<div style="text-align: center;" class="mycode_align"><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><img src="https://faqs.nmjlonline.com/forums/pix/magnified1.png" loading="lazy"  alt="[Image: magnified1.png]" class="mycode_img" /></span></span></div>]]></description>
			<content:encoded><![CDATA[<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">There are two things you can do to make the tiles easier to read!</span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">Method 1: Go to Settings and try out all the Tilesets. Maybe one of those will be more to your liking (especially the <span style="font-weight: bold;" class="mycode_b">Big Numbers</span> tileset).</span></span><br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://faqs.nmjlonline.com/forums/pix/tilenumb.jpg" loading="lazy"  alt="[Image: tilenumb.jpg]" class="mycode_img" /></div>
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">Method 2: Click or tap on any exposed tile in the discard area or exposed on someone else's rack. That turns on the Magnifier! A magnified version of that tile appears at the left side of the screen.</span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"> </span></span></span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">If you play on a touchscreen device, you can just move your finger across the exposures and discards to magnify them. </span></span></span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"> </span></span></span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">The Magnifier turns on automatically when you drag a tile from your rack over another tile. This way you can be sure you're over a joker so you can exchange ("redeem") your tile for the joker.</span></span><br />
<br />
<div style="text-align: center;" class="mycode_align"><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><img src="https://faqs.nmjlonline.com/forums/pix/magnified1.png" loading="lazy"  alt="[Image: magnified1.png]" class="mycode_img" /></span></span></div>]]></content:encoded>
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			<title><![CDATA[How do I turn on the Magnifier?]]></title>
			<link>https://faqs.nmjlonline.com/forums/showthread.php?tid=99</link>
			<pubDate>Fri, 21 Feb 2025 01:23:49 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://faqs.nmjlonline.com/forums/member.php?action=profile&uid=5">tsloper_admin</a>]]></dc:creator>
			<guid isPermaLink="false">https://faqs.nmjlonline.com/forums/showthread.php?tid=99</guid>
			<description><![CDATA[<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">If you use a mouse, you can click on any tile in the discard floor or atop another player's rack. A magnified image of the tile will appear at the left side of the screen. </span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"> </span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">If you play on a touchscreen device, you can just move your finger across the exposures and discards to magnify them. </span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"> </span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">The Magnifier turns on automatically when you drag a tile from your rack over another tile. This way you can be sure you're over a joker so you can exchange ("redeem") your tile for the joker.</span></span><br />
<br />
<div style="text-align: center;" class="mycode_align"><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><img src="https://faqs.nmjlonline.com/forums/pix/magnified1.png" loading="lazy"  alt="[Image: magnified1.png]" class="mycode_img" /></span></span></div>]]></description>
			<content:encoded><![CDATA[<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">If you use a mouse, you can click on any tile in the discard floor or atop another player's rack. A magnified image of the tile will appear at the left side of the screen. </span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"> </span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">If you play on a touchscreen device, you can just move your finger across the exposures and discards to magnify them. </span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"> </span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">The Magnifier turns on automatically when you drag a tile from your rack over another tile. This way you can be sure you're over a joker so you can exchange ("redeem") your tile for the joker.</span></span><br />
<br />
<div style="text-align: center;" class="mycode_align"><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><img src="https://faqs.nmjlonline.com/forums/pix/magnified1.png" loading="lazy"  alt="[Image: magnified1.png]" class="mycode_img" /></span></span></div>]]></content:encoded>
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			<title><![CDATA[What are the different Bot types?]]></title>
			<link>https://faqs.nmjlonline.com/forums/showthread.php?tid=98</link>
			<pubDate>Fri, 21 Feb 2025 01:22:42 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://faqs.nmjlonline.com/forums/member.php?action=profile&uid=5">tsloper_admin</a>]]></dc:creator>
			<guid isPermaLink="false">https://faqs.nmjlonline.com/forums/showthread.php?tid=98</guid>
			<description><![CDATA[<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font">The different Bots are:</span></span></span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"> </span></span></span></span><ul class="mycode_list"><li><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Beginner: </span> Does not consider multiple hand options; eager to make exposures; moves seem random.</span></span></span></span><br />
</li>
<li><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Advanced: </span> Tries to play as well as possible.</span></span></span></span><br />
</li>
<li><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Cagey:</span>  Prefers not to expose jokers.</span></span></span></span><br />
</li>
<li><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">HighScorer:</span>  Prefers to make hands worth more than 25 points.</span></span></span></span><br />
</li>
<li><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Open:</span> Avoids Concealed hands.</span></span></span></span><br />
</li>
<li><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Gardener:</span>  Prefers to make hands with flowers; is more reluctant to discard flowers.</span></span></span></span><br />
</li>
<li><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Defensive:</span> Pays close attention to others' exposures so as not to throw a win.</span></span></span></span><br />
</li>
</ul>
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"> </span></span></span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font">As you might expect, <span style="font-weight: bold;" class="mycode_b">the Beginner is the weakest player, and Advanced is the strongest.</span></span></span></span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">The bot types are selected by the game's host when setting up the game. </span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">The bots take on human names according to their bot type:</span></span><br />
<ul class="mycode_list"><li><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">Beginner: Betty, Bianca, Barbara</span></span><br />
</li>
<li><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">Advanced: Alice, Angie, Andy</span></span><br />
</li>
<li><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">Cagey: Cindy, Charlie, Claire</span></span><br />
</li>
<li><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">High Scorer: Hal, Harriet, Helen</span></span><br />
</li>
<li><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">Open: Opal, Olivia, Octavia</span></span><br />
</li>
<li><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">Gardener: Gary, Grace, Gloria</span></span><br />
</li>
<li><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">Defensive: Denise, Debby, Daisy</span></span><br />
</li>
</ul>
]]></description>
			<content:encoded><![CDATA[<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font">The different Bots are:</span></span></span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"> </span></span></span></span><ul class="mycode_list"><li><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Beginner: </span> Does not consider multiple hand options; eager to make exposures; moves seem random.</span></span></span></span><br />
</li>
<li><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Advanced: </span> Tries to play as well as possible.</span></span></span></span><br />
</li>
<li><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Cagey:</span>  Prefers not to expose jokers.</span></span></span></span><br />
</li>
<li><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">HighScorer:</span>  Prefers to make hands worth more than 25 points.</span></span></span></span><br />
</li>
<li><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Open:</span> Avoids Concealed hands.</span></span></span></span><br />
</li>
<li><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Gardener:</span>  Prefers to make hands with flowers; is more reluctant to discard flowers.</span></span></span></span><br />
</li>
<li><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Defensive:</span> Pays close attention to others' exposures so as not to throw a win.</span></span></span></span><br />
</li>
</ul>
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"> </span></span></span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font">As you might expect, <span style="font-weight: bold;" class="mycode_b">the Beginner is the weakest player, and Advanced is the strongest.</span></span></span></span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">The bot types are selected by the game's host when setting up the game. </span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">The bots take on human names according to their bot type:</span></span><br />
<ul class="mycode_list"><li><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">Beginner: Betty, Bianca, Barbara</span></span><br />
</li>
<li><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">Advanced: Alice, Angie, Andy</span></span><br />
</li>
<li><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">Cagey: Cindy, Charlie, Claire</span></span><br />
</li>
<li><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">High Scorer: Hal, Harriet, Helen</span></span><br />
</li>
<li><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">Open: Opal, Olivia, Octavia</span></span><br />
</li>
<li><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">Gardener: Gary, Grace, Gloria</span></span><br />
</li>
<li><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">Defensive: Denise, Debby, Daisy</span></span><br />
</li>
</ul>
]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[What is this "Replacement Bot" setting?]]></title>
			<link>https://faqs.nmjlonline.com/forums/showthread.php?tid=97</link>
			<pubDate>Fri, 21 Feb 2025 01:21:11 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://faqs.nmjlonline.com/forums/member.php?action=profile&uid=5">tsloper_admin</a>]]></dc:creator>
			<guid isPermaLink="false">https://faqs.nmjlonline.com/forums/showthread.php?tid=97</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align"><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><img src="https://faqs.nmjlonline.com/forums/pix/settingsgeneral.png" loading="lazy"  width="600" height="337" alt="[Image: settingsgeneral.png]" class="mycode_img" /></span></span></div>
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">If your device becomes disconnected, a bot will temporarily take your place, and play for you, until you reconnect. </span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">What bot would you like to take over for you in those rare circumstances?</span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font">The different Bots are:</span></span></span></span><ul class="mycode_list"><li><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Beginner: </span> Does not consider multiple hand options; eager to make exposures; moves seem random.</span></span></span></span><br />
</li>
<li><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Advanced: </span> Tries to play as well as possible.</span></span></span></span><br />
</li>
<li><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Cagey:</span>  Prefers not to expose jokers.</span></span></span></span><br />
</li>
<li><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">HighScorer:</span>  Prefers to make hands worth more than 25 points.</span></span></span></span><br />
</li>
<li><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Open:</span> Avoids Concealed hands.</span></span></span></span><br />
</li>
<li><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Gardener:</span>  Prefers to make hands with flowers; is more reluctant to discard flowers.</span></span></span></span><br />
</li>
<li><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Defensive:</span> Pays close attention to others' exposures so as not to throw a win.</span></span></span></span><br />
</li>
</ul>
]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align"><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><img src="https://faqs.nmjlonline.com/forums/pix/settingsgeneral.png" loading="lazy"  width="600" height="337" alt="[Image: settingsgeneral.png]" class="mycode_img" /></span></span></div>
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">If your device becomes disconnected, a bot will temporarily take your place, and play for you, until you reconnect. </span></span><br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">What bot would you like to take over for you in those rare circumstances?</span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font">The different Bots are:</span></span></span></span><ul class="mycode_list"><li><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Beginner: </span> Does not consider multiple hand options; eager to make exposures; moves seem random.</span></span></span></span><br />
</li>
<li><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Advanced: </span> Tries to play as well as possible.</span></span></span></span><br />
</li>
<li><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Cagey:</span>  Prefers not to expose jokers.</span></span></span></span><br />
</li>
<li><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">HighScorer:</span>  Prefers to make hands worth more than 25 points.</span></span></span></span><br />
</li>
<li><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Open:</span> Avoids Concealed hands.</span></span></span></span><br />
</li>
<li><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-weight: bold;" class="mycode_b">Gardener:</span>  Prefers to make hands with flowers; is more reluctant to discard flowers.</span></span></span></span><br />
</li>
<li><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="font-family: Raleway, Lato, OpenSans, sans-serif;" class="mycode_font"><span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Defensive:</span> Pays close attention to others' exposures so as not to throw a win.</span></span></span></span><br />
</li>
</ul>
]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[What is "Auto pass"? How does it work?]]></title>
			<link>https://faqs.nmjlonline.com/forums/showthread.php?tid=96</link>
			<pubDate>Fri, 21 Feb 2025 01:18:28 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://faqs.nmjlonline.com/forums/member.php?action=profile&uid=5">tsloper_admin</a>]]></dc:creator>
			<guid isPermaLink="false">https://faqs.nmjlonline.com/forums/showthread.php?tid=96</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align"><img src="https://faqs.nmjlonline.com/forums/pix/settingsgeneral.png" loading="lazy"  width="600" height="337" alt="[Image: settingsgeneral.png]" class="mycode_img" /></div>
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Auto Pass</span> lets a game move quickly, by not making you think about discards you can't call anyway. </span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">Let's say you're working on a <span style="font-weight: bold;" class="mycode_b">2468</span> hand, and a bot discards a North. Without <span style="font-weight: bold;" class="mycode_b">Auto Pass</span> automatically passing up that discard, you have to press or tap the <span style="font-weight: bold;" class="mycode_b">Pass</span> button, or, if you're using a computer with keyboard, press the <span style="font-weight: bold;" class="mycode_b">Spacebar</span>. </span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Auto Pass</span> only works in <span style="font-weight: bold;" class="mycode_b">Safety ON</span> mode. If you're playing <span style="font-weight: bold;" class="mycode_b">Safety OFF</span> mode, you need to use<span style="font-weight: bold;" class="mycode_b"> Pass</span> or <span style="font-weight: bold;" class="mycode_b">Spacebar</span> on every discard you don't want to claim. </span></span>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align"><img src="https://faqs.nmjlonline.com/forums/pix/settingsgeneral.png" loading="lazy"  width="600" height="337" alt="[Image: settingsgeneral.png]" class="mycode_img" /></div>
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Auto Pass</span> lets a game move quickly, by not making you think about discards you can't call anyway. </span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">Let's say you're working on a <span style="font-weight: bold;" class="mycode_b">2468</span> hand, and a bot discards a North. Without <span style="font-weight: bold;" class="mycode_b">Auto Pass</span> automatically passing up that discard, you have to press or tap the <span style="font-weight: bold;" class="mycode_b">Pass</span> button, or, if you're using a computer with keyboard, press the <span style="font-weight: bold;" class="mycode_b">Spacebar</span>. </span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Auto Pass</span> only works in <span style="font-weight: bold;" class="mycode_b">Safety ON</span> mode. If you're playing <span style="font-weight: bold;" class="mycode_b">Safety OFF</span> mode, you need to use<span style="font-weight: bold;" class="mycode_b"> Pass</span> or <span style="font-weight: bold;" class="mycode_b">Spacebar</span> on every discard you don't want to claim. </span></span>]]></content:encoded>
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			<title><![CDATA[The bots play too fast! How do I slow them down?]]></title>
			<link>https://faqs.nmjlonline.com/forums/showthread.php?tid=95</link>
			<pubDate>Fri, 21 Feb 2025 01:15:44 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://faqs.nmjlonline.com/forums/member.php?action=profile&uid=5">tsloper_admin</a>]]></dc:creator>
			<guid isPermaLink="false">https://faqs.nmjlonline.com/forums/showthread.php?tid=95</guid>
			<description><![CDATA[<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">If you don't want the bots to play rapidly after one another so you can examine the discards, you need to play with "Auto Pass" OFF.</span></span><br />
<br />
<span style="font-size: medium;" class="mycode_size"><span style="color: #000000;" class="mycode_color">Access your Settings by clicking the gear-shaped icon at the upper right corner in the Lobby and in the game. "Auto pass" is on the General settings tab.</span><span style="color: #000000;" class="mycode_color"> Just make sure there is no checkmark on "Auto Pass." </span></span><br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://faqs.nmjlonline.com/forums/pix/settingsgeneralNAP.png" loading="lazy"  width="600" height="337" alt="[Image: settingsgeneralNAP.png]" class="mycode_img" /></div>
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">Now, every time a discard goes out, whether you are allowed to claim it or not, you will have to pass on the discard by pressing Pass or the Spacebar. This effectively "slows down" the bots.</span></span>]]></description>
			<content:encoded><![CDATA[<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">If you don't want the bots to play rapidly after one another so you can examine the discards, you need to play with "Auto Pass" OFF.</span></span><br />
<br />
<span style="font-size: medium;" class="mycode_size"><span style="color: #000000;" class="mycode_color">Access your Settings by clicking the gear-shaped icon at the upper right corner in the Lobby and in the game. "Auto pass" is on the General settings tab.</span><span style="color: #000000;" class="mycode_color"> Just make sure there is no checkmark on "Auto Pass." </span></span><br />
<br />
<div style="text-align: center;" class="mycode_align"><img src="https://faqs.nmjlonline.com/forums/pix/settingsgeneralNAP.png" loading="lazy"  width="600" height="337" alt="[Image: settingsgeneralNAP.png]" class="mycode_img" /></div>
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">Now, every time a discard goes out, whether you are allowed to claim it or not, you will have to pass on the discard by pressing Pass or the Spacebar. This effectively "slows down" the bots.</span></span>]]></content:encoded>
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			<title><![CDATA[How do the timers work?]]></title>
			<link>https://faqs.nmjlonline.com/forums/showthread.php?tid=94</link>
			<pubDate>Fri, 21 Feb 2025 01:09:49 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://faqs.nmjlonline.com/forums/member.php?action=profile&uid=5">tsloper_admin</a>]]></dc:creator>
			<guid isPermaLink="false">https://faqs.nmjlonline.com/forums/showthread.php?tid=94</guid>
			<description><![CDATA[<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">On the game table, there are two timers at the bottom right of the screen near your name.</span></span> <br />
<div style="text-align: center;" class="mycode_align"><img src="https://faqs.nmjlonline.com/forums/pix/lowerright.png" loading="lazy"  alt="[Image: lowerright.png]" class="mycode_img" /></div>
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">These are the primary and secondary timers. Whenever you need to do something to keep the game moving, the primary timer counts down from 5:00 (5 minutes, zero seconds). The primary timer resets to 5:00 every time the game needs you to make a move of any kind. </span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">The secondary timer can be thought of as "reserve" time. When the primary timer counts down to zero, time begins running down on the secondary (reserve) timer. The secondary timer starts at 5:00 and counts downwards. It stops counting down when you make a move; it does not reset. If the secondary timer reaches zero, you will be replaced by a bot so the other people can continue the game. </span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">If there are only bots at the table with you, the game does not end when the timers run down. The timers are primarily intended to make sure one player doesn't hold up the game for everyone.</span></span>]]></description>
			<content:encoded><![CDATA[<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">On the game table, there are two timers at the bottom right of the screen near your name.</span></span> <br />
<div style="text-align: center;" class="mycode_align"><img src="https://faqs.nmjlonline.com/forums/pix/lowerright.png" loading="lazy"  alt="[Image: lowerright.png]" class="mycode_img" /></div>
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">These are the primary and secondary timers. Whenever you need to do something to keep the game moving, the primary timer counts down from 5:00 (5 minutes, zero seconds). The primary timer resets to 5:00 every time the game needs you to make a move of any kind. </span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">The secondary timer can be thought of as "reserve" time. When the primary timer counts down to zero, time begins running down on the secondary (reserve) timer. The secondary timer starts at 5:00 and counts downwards. It stops counting down when you make a move; it does not reset. If the secondary timer reaches zero, you will be replaced by a bot so the other people can continue the game. </span></span><br />
<br />
<span style="color: #000000;" class="mycode_color"><span style="font-size: medium;" class="mycode_size">If there are only bots at the table with you, the game does not end when the timers run down. The timers are primarily intended to make sure one player doesn't hold up the game for everyone.</span></span>]]></content:encoded>
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